Skip to content

Minecraft Usage Guidelines

This is the first captured version of the Minecraft Usage Guidelines, so the entire document is new to our records rather than an edit to earlier text. The guidelines explain what fans may do with the Minecraft name, brand, and game assets: you can make videos and streams with ads, run and charge for servers, write books, host small events, and sell handmade items — all with strict limits. The most consumer-relevant points are that Mojang/Microsoft can rewrite these rules at any time with changes taking effect the next time you play, can revoke any permission whenever they want (including simply because they "don't like what you are doing"), and cap fan sales at 20 items per design and $5,000 per year.

Rules can change without warning and bind you the moment you play againMojang and Microsoft can rewrite these guidelines whenever they choose, and the new…

Mojang and Microsoft can rewrite these guidelines whenever they choose, and the new version applies the very next time you open the game or visit the site. You get no advance notice and no chance to object — the burden is on you to keep re-reading the page. If you've built a server, channel, or small shop around the current rules, they could stop being allowed overnight.

“It's up to you to occasionally check back here to see if these guidelines have changed and ensure your use of Minecraft is in line with what we allow. Any changes made to these guidelines will be effective the next time you use our games, websites, or other services.”

What you can do — Bookmark the Usage Guidelines page and re-check it before you invest time or money in a Minecraft-related project.

UNILATERAL CHANGES
Any permission you rely on can be yanked at willEvery allowance here is discretionary. The document says permission can be revoked at any…

Every allowance here is discretionary. The document says permission can be revoked at any time if the company thinks it's appropriate or simply doesn't like what you're doing. That's a very low bar, and there's no appeals process described — so a fan server, podcast, or craft shop can lose its permission with no explanation.

“All permissions and consents are given by us at our discretion and may be revoked at any time if we think that it is appropriate to do so, or we don't like what you are doing”

What you can do — Avoid making the Minecraft brand the foundation of anything you can't afford to lose, and keep your own original content separable from Minecraft assets.

OTHER
Hard caps on what fan creators can earn and sellIf you sell handmade Minecraft-inspired items, you're limited to 20 items per design and…

If you sell handmade Minecraft-inspired items, you're limited to 20 items per design and $5,000 in sales per calendar year, with no mass production or major retail. Go over either limit and you're outside the rules. Also, videos must be free to watch and can never be sold, and paid server access must cost the same for everyone.

“You don't make more than $5,000 USD in any calendar year from the sale of the product”

What you can do — Track your item counts and yearly revenue per design; if you expect to exceed the caps, submit a partnership proposal at aka.ms/mc-partnerships before you scale up.

USER OBLIGATIONS
You must sell where the company can audit your sales numbersHandmade goods can only be sold through platforms that log quantities sold and let Mojang…

Handmade goods can only be sold through platforms that log quantities sold and let Mojang and Microsoft independently verify those figures. In practice this means your sales records need to be visible to them, and selling privately or in person may not qualify.

“The products may only be sold through a website, service, or channel that independently records the quantities of the products sold and enables us to independently verify the quantity sold”

What you can do — Sell through an established marketplace that publicly tracks sales counts rather than direct or cash sales.

USER OBLIGATIONS
Copyright trouble from music or your own project is yours aloneThe guidelines say the company isn't responsible for audio you use, including if your…

The guidelines say the company isn't responsible for audio you use, including if your stream is taken down over a copyright claim. You also must state publicly that you — not Mojang or Microsoft — are responsible for your product, server, book, or event and anything that happens at it.

“You understand that we are not responsible for the audio you choose, including if your stream gets taken down by your platform due to a copyright claim”

What you can do — Use music you have cleared or that's licensed for streaming, and keep proof of your licenses.

LIABILITY LIMITS
Anything not expressly permitted is treated as bannedThe closing section says that if a use isn't specifically covered and approved here, you…

The closing section says that if a use isn't specifically covered and approved here, you should assume it's not allowed and ask for written permission first. That flips the usual assumption and leaves creators guessing, especially since the company also says it won't tell you whether your specific project complies.

“If something isn't covered by these guidelines and we haven't otherwise said it's okay, that probably means we don't want you to do it.”

What you can do — For anything the guidelines don't clearly cover, request written permission through aka.ms/mc-partnerships before you launch.

USER OBLIGATIONS
20260811_rev01COLOUR MARKS THE SEVERITY OF A FLAGGED CLAUSE · + AND − MARK ADDED AND REMOVED
1## Minecraft Usage Guidelines
+ ADDEDFull guidelines captured for the first time

There was no earlier tracked version of this document, so everything here is recorded as new. Later reviews will compare against this baseline.

2
3## Purpose
4
5We love that our players and fans do cool things and share them with the community. Our goal is to create an environment where you get to do great things for the Minecraft community without others coming along and spoiling it for everyone. We realize that some things you will create and share and other things you may create and sell. So, we wrote these guidelines to explain what we consider to be acceptable ways to use the Minecraft name, brand, assets in your creation.
6
7To be clear, when we refer to:
8
9- Our name (or the Minecraft name), we mean the name of any one of our games, taglines, features, events, or company identity. We also mean any names which are confusingly similar to our name
10- Our brand, we mean any names, related logos, fonts, textures, and any other distinctive characteristics of any part of our name and games
11- Our assets, we mean the code, software, graphics, textures, images, models, sounds and other audio from any of our games and any videos or screenshots taken from our games
12
13In short, we hope that these help you understand what you can and can't do and help you do and share more (and limit those that try to go too far).
14
15### Target audience
16
17We want to make it clear that these guidelines are for the community of Minecraft players and fans. The allowances we give in these guidelines do **not** authorize commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments to use or exploit Minecraft for promoting products, services, or agendas unrelated to Minecraft.
18
19### Important legal agreements
20
21The [Minecraft End User License Agreement (EULA)](https://www.minecraft.net/eula), [Microsoft Service Agreement](https://www.microsoft.com/servicesagreement), and [Privacy Policy](https://www.microsoft.com/privacy/privacystatement) ("policies") are legal agreements between you and us (Mojang AB and Microsoft). The policies relate to your use of the Minecraft products and govern your use of our website, your account, and how we settle disputes. It is your responsibility to understand and follow the policies.
22
23The guidelines presented here are to be followed along with the policies. They do not form part of the policies. Rather, they exist because we currently think it is a good idea to allow some leniency with respect to how you use Minecraft.
24
25### Subject to change
26
27These guidelines may change as time goes by. We reserve the right to change our mind at any time (such as if people start to take advantage of our good intentions) and to update these guidelines. So don't count on these guidelines always being here or in the specific form they are in right now. It's up to you to occasionally check back here to see if these guidelines have changed and ensure your use of Minecraft is in line with what we allow. Any changes made to these guidelines will be effective the next time you use our games, websites, or other services.
+ ADDEDRules can change at any time and apply as soon as you next play

Mojang and Microsoft say they can update these guidelines whenever they want, and updates take effect the next time you use the games, websites, or services. There is no advance notice and it is on you to keep checking the page.

28
29## All uses
30
31In relation to all uses (permitted or otherwise):
32
33- All rights (including copyright, trademark rights, and related rights) in the name, brand, assets, and any derivatives are and will remain owned by Mojang and Microsoft
34- All permissions and consents are given by us at our discretion and may be revoked at any time if we think that it is appropriate to do so, or we don't like what you are doing
+ ADDEDAny permission can be pulled back at any time

Every allowance in the guidelines is given at the company's discretion and can be taken away whenever they think it is appropriate — or simply because they dislike what you are doing.

35- All rights are expressly reserved
36
37If you are interested in proposing a formal partnership with us, you can [submit a partnership proposal](https://aka.ms/mc-partnerships). If you are seeking to report violations of these guidelines, you can send us information about the violation through our [help form](https://aka.ms/mce-EnforcementForm). We are not able to give advice about whether a specific project does or does not comply with these guidelines. If you are unsure, you should speak to an attorney for help.
38
39More guidelines will follow as we decide what and when to add them - so feel free to make requests.
40
41## Essential guidelines
42
43The first thing we want to say is that these are the essential guidelines that apply to **all** uses of our name, brand, and assets. While you should still read all the policies and guidelines in full, here is a quick summary of the essential points to help guide you.
44
45If you are using any part of any name, any part of our brand, or any of our assets, then:
46
47- Do **not** do anything or include anything that makes people think that what you are sharing could be interpreted as official or approved by, endorsed by, associated with, supported by, or connected to us
48- Do **not** be unlawful, deceptive, obscene, harmful, or abusive
49- Do **not** do anything that would harm or damage our name, brand, or assets (for example: gambling, pornography, violence, terrorism, or other unsafe/mature content)
50- Do **not** redistribute our games or any alterations of our games or game files
51- Do **not** make commercial use or commercially exploit anything that we have made unless these guidelines say it's okay
52- Do **not** give access to anything we've made in a way that is unfair or unreasonable
53- Do **not** pretend to be / associated with / supported by Mojang or Microsoft and make it clear:
54
55 o You (not us) are responsible for the product or service (this includes events, servers, books, and hand-crafted items)
56
57 o Who the publisher, manufacturer, seller, organizer and/or owner are
58
59 o Whom to contact about the product, service, or any related purchases and the contact method (chat and forum links are not acceptable methods)
60
61- Prominently include the disclaimer similar to the following: "NOT AN OFFICIAL MINECRAFT \[PRODUCT/SERVICE/EVENT/etc.\]. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT" on your product, listing, description, website/webpage, and all other related materials.
+ ADDEDYou must label your project as unofficial

Anything you share using the Minecraft name must carry a clear disclaimer saying it is not official and not approved by Mojang or Microsoft, and must say who is responsible and how to contact them. Chat and forum links do not count as contact methods.

62
63These guidelines are intended to help you understand what we expect and don't want when it comes to using our name, brand, and assets as part of your creations. We are trying to be open, honest, and, most importantly, trusting. Our hope is that you hold us in the same regard.
64
65## Naming guidelines
66
67You may use our name in connection with your product or service, title, or listing (including on websites, video platforms, or merchandise) if you follow the guidelines in this section.
68
69You may use the Minecraft name in a secondary name, secondary title, or description if you:
70
71- Do so because it is necessary to describe your creations or their purpose honestly and fairly
72- Ensure that the secondary title (which includes a Minecraft name) is not the dominant element or the distinctive part of the complete name or title
73- Don't use any other aspect of any of our brand or assets as part of any related branding, including as a logo or part of a logo
74- Don't use our name as keywords or search tags for products that have no relationship with them or that are infringing or counterfeit
75
76You may not use the Minecraft name as the primary or dominant name or title. To help you, we've suggested the following examples:
+ ADDED"Minecraft" can only be a secondary part of a name

You may use the Minecraft name to honestly describe your project, but it cannot be the main or dominant part of your title, your publisher name, or a book series name.

77
78- "Kotoba Miners: A Minecraft server for Redstone builds" (we're cool with this)
79- "Minecraft - the ultimate Kotoba server for Redstone" (we're not cool with this)
80- "The Shaft - a Minecrafter's podcast" (we're cool with this)
81- "Minecraft - the ultimate help app" (we're not cool with this)
82
83## Personal use
84
85We are very relaxed about things you create for yourself. Pretty much anything goes there - so go for it and have fun, just remember the policies and don't do anything illegal or infringing on others.
86
87If you decide you want to share your creation with the community, you may do so. In fact, we are excited for you and can't wait to see what you've been doing. When you decide to share your content with the community (whether you plan to make money off it or not), you are doing what we consider to be a commercial thing. When you do commercial things, you must follow the Commercial Use guidelines.
88
89This applies, for example, if you want to set up and run any non-commercial blogs, servers, community forums, fan sites, fan clubs, news groups, events, and gatherings.
90
91## Commercial use
92
93We are less relaxed about using our name, brand, assets for commercial use. While we do love that you want to share your creations with the community and we understand that you may want to charge others, we do have some limits regarding what we think is an acceptable commercial use of Minecraft.
94
95In these guidelines, commercial use means any uses of our name, brand, or assets that you use and share with others (regardless of whether you receive payment or provide it for free). This can be through videos and streams you create, merchandise you make, or even a server you host. We may change this definition as time goes by but for now, we hope that this helps you understand what you can and can't do, helping you, and other fans like you, do more (and limit those that try to go too far).
+ ADDEDSharing anything with the community counts as "commercial"

Even if you never charge a penny, posting your creation publicly is treated as commercial use and must follow the stricter commercial rules.

96
97### In general
98
99You may do things that are specifically covered by the fair dealing or fair use exceptions to copyright and trademark laws.
100
101You may **not** do things that aren't specifically permitted by the policies you agreed to or these guidelines unless we agree to allow it, or it is expressly allowed by applicable laws.
102
103### Domain names and websites
104
105You can set up and run your own website and run related forums centered around information regarding the Minecraft game.
106
107You may register and use a domain name that includes one of our names or brands so long as:
108
109- The domain name you register doesn't appear official and you don't use the domain name in a way that appears official
110- Your website only relates to the Minecraft game, the brand, or assets in a fair, reasonable, and appropriate way and not to other third-party games
111- Any third-party advertising does not harm our brand
112- You don't do so for cybersquatting or principally to make money, including through affiliate services
113
114### Constructed promotions
115
116When it comes to using Minecraft as a platform to promote yourself, your product, or your services, we are a little more strict. We understand why you might think Minecraft would be an amazing way to connect your brand with others. But Minecraft is a place where players of all ages come together to play, not to be a part of an advertisement.
117
118With that stated, commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments, individual artists, and other entities are not permitted to use Minecraft gameplay to promote or market products, services, events, campaigns, or brands unrelated to Minecraft without prior written approval from Mojang or Microsoft.
+ ADDEDBrands, politicians, and companies are shut out

Companies, ad agencies, non-profits, political campaigns, and governments can't use Minecraft gameplay to promote unrelated products or causes without written approval.

119
120Specifically, if you are one of these entities or someone who is hired by one of them, we do not want Minecraft or Minecraft assets used to build a Minecraft world, mod, or server to promote your (or your client's) corporate brand, products, or services, such as:
121
122- Products that aren't related to Minecraft products or services in playable form
123- A company's television show, movies, or videos through Minecraft gameplay
124
125Here are a couple examples of things that are not allowed:
126
127- A mod created to allow players to play in a world with branded automobiles
128- A skin pack containing brand logos
129- Minecraft blocks used to build a world or characters from a movie
130- A political campaign or rally that takes place in-game
131
132### Videos, streams, and screenshots
133
134You are allowed to create, use, and share videos, streams, and screenshots of you playing or using Minecraft. You may also make money from your videos and streams, through ad revenue, if you follow the guidelines in this section.
135
136You are allowed to put footage of our game on YouTube, Twitch, or any other website and make money from them so long as:
137
138- All videos (in their entirety) are free to view (for example there is no pay wall or other charge to view the videos)
+ ADDEDVideos and streams may be monetized, but not sold

You can earn ad revenue from gameplay videos as long as they are free to watch, contain your own original content, are not behind a paywall, are not broadcast on TV, and are not shown publicly in venues like restaurants or theaters.

139- You add enough of your own unique content to the video or stream to make it reasonable for you to make money through someone watching it, for example:
140
141 o You can add your own audio commentary to footage of your gameplay
142
143 o You can't just include your logo, web address, or overlays on top of our or someone else's gameplay - we reserve our right to decide on if your content is unique enough
144
145- You don't broadcast or distribute videos or streams of full, uninterrupted gameplay via traditional, cable, satellite, and other major broadcast television networks
146- Clips of gameplay could be used as reference material if the subject is not the gameplay itself (for example: gameplay may be used in an over the shoulder graphic (OTS) during an interview of someone who plays Minecraft)
147- The gameplay is not displayed or projected publicly within physical locations, for example:
148
149 o Promoting or advertising big-screen Minecraft gameplay inside any commercial venue like restaurants
150
151 o Charging money for Minecraft gameplay, leagues, or competitions in theaters where gameplay is projected onto movie screens
152
153- You don't create and use videos or streams whose purpose is to advertise or promote products or services unrelated to Minecraft
154- You place any title card, end credits, sponsorship notices, and other callouts outside of the actual game content. Sponsors and any callouts must be suitable for children and minors and must not cause harm to the brand
155- You don't sell copies of the videos or streams
156
157To help you, here are two scenarios:
158
159- You create a video with your own unique content and commentary and upload it to a site, such as YouTube, and make money by allowing advertising around the video (we're cool with this)
160- You create a video and distribute it through services like iTunes or Amazon Prime Video and make money by charging for viewers to watch it (we're not cool with this)
161
162### Live in-game events
163
164Minecraft is a great place to meet up and play together. Of course, you may host a 100% in-game event provided you:
165
166- Make the event free to view or attend virtually
167- Obtain permissions and clearances from the owners of any intellectual property (for example: music, brands, products, celebrities, performers) you want to use
168- Comply with all other laws and regulations in your area
169- As always, if there's outside parties involved, make sure the event complies with the Constructed Promotions in Minecraft section
170
171We reserve the right to stop any event if we feel it doesn't follow the guidelines we have laid out here.
172
173### In-person events
174
175We want to encourage fans from the community to come together and share their love of Minecraft. What we do not want is for community gatherings to become commercialized.
176
177So, you're free to organize live in-person events if you follow these guidelines:
178
179- The event must be limited to no more than approximately 150 participants (events with more than 150 participants tend to be commercialized and sponsored by companies)
+ ADDEDIn-person fan events limited to about 150 people

You can organize small meetups, but events are capped at roughly 150 participants, you can't take sponsorships for profit, and you are responsible for everything that happens.

180- You may not accept sponsorships for purposes of profit
181- You make it clear that you (not us) are responsible for anything that happens during your event
182- You're responsible for determining and complying with applicable laws in your location
183- The theme of the event must be appropriate for all ages and not include anything that is illegal
184- We recommend you publicly post a code of conduct for your event and make it available during the event
185- Do not use official Minecraft brand or assets on your marketing materials create. You may use the Minecraft name in a secondary name, secondary title, or description only.
186- Your event must comply with the guidelines provided in the Minecraft Usage Guidelines, Community Guidelines, and the Minecraft End User License Agreement
187
188Here are a couple examples to help you:
189
190- Hosting a casual meet up in your favorite pizza place to talk about and play Minecraft (we're cool with this)
191- Renting a convention center, charging admission and inviting vendors to sell products with a Minecraft theme (we're not cool with this)
192
193The goal of these guidelines is to help people who want to host small community events. If your goal is to create a convention-sized experience, or if you think your event will be outside these guidelines, or if you're interested in proposing a formal partnership with us, you can [submit a partnership proposal](https://aka.ms/mc-partnerships) to discuss a potential partnership.
194
195### Music and audio
196
197We love music, and we encourage players to enjoy and use music in-game as permitted by applicable laws.
198
199When you use any portion of live music, pre-recorded music, sound effects, and other audio sounds in-game (for example, as a streamer or as an virtual event host), please make sure:
200
201- You have permission from the owners (artists, actors, performers, musicians, songwriters, composers, record labels, etc.) of the audio you want to use
202- You have paid any fees (profits, residuals, repeat fees, reuse fees, royalties, or other payments)
203- You understand that we are not responsible for the audio you choose, including if your stream gets taken down by your platform due to a copyright claim
+ ADDEDMusic takedowns are your problem, not theirs

If you use music in-game while streaming, you must clear the rights and pay any fees yourself, and Mojang takes no responsibility if your stream gets pulled over a copyright claim.

204
205### Servers and hosting
206
207Playing Minecraft with others is one of the best ways to play. You may host a server for Minecraft. You may even charge for access to the server as long as you follow the guidelines in this section. By "server," we mean a single connecting address or IP number.
208
209Access to your server:
210
211- Must only be granted to users who have a genuine paid-for version of Minecraft
212- Can't be limited to or controlled, directly or indirectly, by a player owning or having access to out-of-game content, products, or services
213
214You may make money by charging for access to your server by:
215
216- Charging for access to your server, provided that:
217
218 o The cost to access the server is the same for everyone
219
220 o Everyone who pays to access the server has access to all the mods you chose to enable on your server (except in the case of mods and other admin tool reserved for server administrators)
221
222 o Own or control the server and continue to do so for the whole time that you charge for access to it
223
224- Asking for donations, so long as you don't offer the donor something that only they can use However, you may offer all players server wide rewards if donation goals are met.
225- Selling entitlements that affect gameplay provided they don't ruin other players' experience or give a competitive advantage in the game
226- Selling cosmetics, except for capes or anything that attempts to visually act like the feature of a Minecraft player cape
227- Providing in-game display and video advertising that:
228
229 o Doesn't hurt gameplay or give some players any competitive advantage
230
231 o Follow the guidelines in the Constructed Promotions in Minecraft section
232
233- Selling and using in-game virtual currencies as long as they:
234
235 o Have no real-world value and can't be cashed out, used, transferred across other servers, or converted into any other real-world currency
236
237 o Don't give the impression that the in-game currency is from or affiliated with Mojang
238
239 o Don't look like or have a name like Minecoins or any other virtual currency
240
241Regardless of how you choose to make money to support your server, you may only do so if:
242
243- All servers, entitlements, and advertising are suitable for audiences of all ages (for example, gambling, pornography, violence, terrorism, explicit lyrics, or other unsafe/mature content) and they don't harm the Minecraft brand
244- You make it clear that you are responsible for all end user data privacy and protection requirements
+ ADDEDServer monetization rules

You may charge for server access or sell in-game items, but the price must be the same for everyone, paying players must get all the mods, cosmetics can't imitate capes, and virtual currencies must have no real-world value. You are also responsible for your players' data privacy and must give buyers a purchase history.

245- You don't hide or alter any of the dialogs or prompts that are part of Minecraft (this includes the End User License Agreement (EULA), warning messages, and error messages)
246- You provide any user who gives you real-world currency an online payment and purchase history for purchases made with that currency
247- You provide information to users on all the content and pricing applicable to your server before a person joins, signs up, or signs in
248- You don't host or distribute malware, spyware, or engage in illegal activity through your server
249- You require any social influencers (for example, on YouTube, Facebook Gaming, Instagram, Twitch) promoting your server to disclose their relationship with you and follow the guidelines published by the U.S. Federal Trade Commission
250
251We want Minecraft to be a place where players can have fun and a trusted place to explore, build, and invest their time and money. Please use your common sense and discretion in creating a safe, fun, and trusted environment for all players. We reserve the right to decide if the way you are monetizing your server is consistent with our brand. In short, don't do evil things to players and you should be fine.
252
253### Extended functionality and modifications
254
255We love how Minecraft inspires creativity in the community. Over the years, we have seen a lot of modifications that people have made to enhance their Minecraft.
256
257By modifications ("mods") we mean an original plug-in that extends the functionality of Minecraft but that doesn't contain a substantial part of our copyrightable code or content. We have the final say on what constitutes a mod and what doesn't. When you combine your mod with Minecraft, we refer to the combination as a "modded version" of Minecraft.
258
259You may create, use, or distribute a mod if:
260
261- You distribute the mod **only** and not a modded version of Minecraft
262- The mod doesn't create a play-to-earn function where players earn real-world or out-of-game currency or in-game currency that can be cashed out for real-world currency
263- The mod cannot be used to directly or indirectly verify whether a player owns or has access to out-of-game content, products, or services that affect in-game features and functions
264
265Basically, we don't want mods that affect players' experience and creates scarcity of in-game content based off out-of-game conditions. For example, a mod that directly or indirectly checks a player owns an NFT to unlock skins, functions, or other in-game experiences is not ok with us.
+ ADDEDMods can't be tied to NFTs or play-to-earn

Mods may not create play-to-earn money-making, and may not check whether a player owns outside items (like an NFT) to unlock in-game content.

266
267### Books and other publications
268
269We have seen and read so many great stories created by our fans. We think it's great that so many in the Minecraft community want to share stories based on Minecraft.
270
271By "publications," we mean any written and published work inspired by Minecraft.
272
273You can create publications so long as:
274
275- You don't use the Minecraft brand and assets anywhere on the front or back covers of your publication:
276
277 o Don't use the Minecraft logo or the word "Minecraft" in letters that look like, or attempt to look like, the style of our logo
278
279 o Don't use Minecraft artwork or images taken from official product packaging, merchandise, or marketing materials
280
281 o The name "Minecraft" can't be the first word or dominant part of the title of your publication, the name of your publisher, or the name of a series of books
282
283 o You may use the name as a secondary name or secondary title
284
285 o You may, however, use screenshots of your original Minecraft creation (provided the overall cover doesn't create the impression that it is an official Minecraft publication or authorized by Mojang or Microsoft)
286
287- The Minecraft name isn't used as the first word or dominant part of the title, the name of the publisher, or the name of the series of books. The Minecraft name can be used as a secondary name or title
288- Your publication has enough of your own unique content to make it reasonable for people to want to invest in your publication, for example:
289
290 o Your publication shares a story of your adventures exploring and surviving in the world of Minecraft (we're cool with that)
291
292 o Your publication is a coloring books, poster, sticker book, or chart that just copies our assets (we're not cool with that)
293
294### Hand-crafted products
295
296We want to encourage our fans to make, share, hand crafted toys, clothes, and other products inspired by Minecraft with the community. We have created these guidelines to help hobbyist fans share the fruits of their creative labors and even make a little money from their unique designs. What we don't want is someone to try to commercialize our name, brand and assets or run a business selling products featuring our name, brand, or assets.
297
298To us, a unique design is something that adds enough personal creativity to make the work distinctive and original.
299
300You may make and sell certain individual handcrafted products that feature your unique design so long as you conform with all these additional guidelines:
301
302- The product contains enough of your own personal creativity to make it distinctive/original to be considered a unique design and does not use any of the Minecraft brand or assets as the dominant part of the product or design, for example:
303- A hand-crocheted blanket with the texture pattern of the Creeper (we're cool with that)
304- A box that features Steve's face in the Minecraft textures but with green eyes (we're not cool with that)
305- Don't use any of the software, music, or other audio from Minecraft as part of the product
306- The product is not mass produced or distributed through a major retailer
307- You don't make and sell more than 20 product items using the same (or substantially similar) design, for example:
308
309 o You make and sell 20 T-shirts using design A and 20 T-shirts using design B (that's ok)
310
311 o You make and sell 21 T-shirts using design A or you make and sell 20 T-shirts using design A plus 3 mugs using design A (both situations aren't ok)
312
313- The products may only be sold through a website, service, or channel that independently records the quantities of the products sold and enables us to independently verify the quantity sold
+ ADDEDSales channels must let Mojang check your numbers

Handmade products can only be sold through a platform that records how many you sold and lets Mojang and Microsoft verify that count independently.

314- You don't make more than $5,000 USD in any calendar year from the sale of the product
+ ADDEDHandmade goods capped at 20 items and $5,000 a year

Fans can sell handcrafted Minecraft-inspired items only in small quantities: no more than 20 items per design, no mass production or major retailers, and no more than $5,000 in sales per calendar year.

315- You comply with all other laws, regulations, and legal requirements
316
317## In summary
318
319We love the idea of you, our community, doing cool things and want to support your creativity. We understand that you may want to share your creations with others and even make money off what you've created. We want to empower you to create and share. At the same time, we want to limit those who would take things too far. Hopefully, these guidelines help you understand what we are ok with you doing and what we aren't.
320
321If something isn't covered by these guidelines and we haven't otherwise said it's okay, that probably means we don't want you to do it. In any case if it isn't covered, please don't do it without getting written permission from us. If something is specifically covered and permitted by these guidelines, our account terms or end user license agreements applicable to any of our games then you don't need to contact us.
+ ADDEDAnything not clearly allowed is off-limits

If a use isn't specifically covered by these guidelines, treat it as forbidden unless you get written permission first.